$25,000 Pyramid- This is based on the TV game show. Concepts are written in a triangle that was been divided into pieces (e.g. three sections on the bottom, two in the middle, and one at the top). The game is played in partners. One partne r gives clues and the other partner guesses the word/phrase. The partner who gives clues can not use any of the words from the word or phrase. The first group to successfully get to the top of the pyramid wins. Reading challenges arise with this game but this game if worth trying because the amount of language output.
Here are some ways to work around the issue of reading:
1) Use pictures (maybe the ones associated with words from your word wall that already represent concepts).
2) Use spelling words.
3) Allow the person giving clues to ask the teacher if they need help.
4) Have the clue giver job actually be two people that can help each other out.
5) Both the clue giver and guesser could have partners (so actually this would be a four-player game). They could have their partners "tag-in" whenever help is needed.
On a side note, I was thinking how awesome this game would be for adjectives! I could put up an image of an object and the clue giver has to give adjectives to the guesser. After the game, we could share the different clues we used with our partners for the different adjectives and now we have a great adjective anchor chart!
Here are some ways to work around the issue of reading:
1) Use pictures (maybe the ones associated with words from your word wall that already represent concepts).
2) Use spelling words.
3) Allow the person giving clues to ask the teacher if they need help.
4) Have the clue giver job actually be two people that can help each other out.
5) Both the clue giver and guesser could have partners (so actually this would be a four-player game). They could have their partners "tag-in" whenever help is needed.
On a side note, I was thinking how awesome this game would be for adjectives! I could put up an image of an object and the clue giver has to give adjectives to the guesser. After the game, we could share the different clues we used with our partners for the different adjectives and now we have a great adjective anchor chart!